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Thoughts on code, design, speculative engineering, and the digital landscape.
Fundamental particle physics
Invisible Particle Rain
A simulated cloud chamber: charged particles leave ionization trails through supersaturated vapor. The tracks below are a visual model, not live detector data.
Cloud chambers make the invisible briefly visible. In the real instrument, ionizing particles seed condensation trails through supersaturated vapor. This ambient model recreates the visual language of those tracks: long muon-like streaks, short dense alpha-like bursts, and occasional branching events.
Simulated educational model — not live detector data.Transition Rules as Measure Constructors
One equation — π(dΨ) = Z⁻¹e⁻𝒜 μ₀(dΨ) — organizes Metropolis-Hastings, Langevin dynamics, Riemannian samplers, lattice field theory, and stochastic quantization. With four live samplers you can poke, including a running 2D lattice φ⁴ simulation.
Read Post →Gundam's Funnels Make More Sense as Defensive Drones
Anime's flashiest weapon is far more plausible as a distributed cloud of autonomous interceptors—sensors, lasers, and self-organizing coordination. Now with the orbital physics, laser dwell-time budgets, and a live model you can poke.
Read Post →Elegy for a Broken Build
A meditation on the developer's journey through digital purgatory, told in verse from the depths of a failing CI pipeline.
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